What is Augmented Reality ?


Video games have been entertaining us for nearly 30 years. Computer graphics have become much more sophisticated since then, and game graphics are pushing the barriers of photorealism. Now, researchers and engineers are pulling graphics out of your television screen or computer display and integrating them into real-world environments. This new technology, called augmented reality, blurs the line between what's real and what's computer-generated by enhancing what we see, hear, feel and smell.

Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented), by a computer. As a result, the technology functions by enhancing one’s current perception of reality. By contrast, virtual reality replaces the real world with a simulated one. Augmentation is conventionally in real-time and in semantic context with environmental elements, such as sports scores on TV during a match. With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally manipulable. Artificial information about the environment and its objects can be overlaid on the real world.

The term augmented reality is believed to have been coined in 1990 by Thomas Caudell, working at Boeing.

Research explores the application of computer-generated imagery in live-video streams as a way to enhance the perception of the real world. AR technology includes head-mounted displays and virtual retinal displays for visualization purposes, and construction of controlled environments containing sensors and actuators.

Examples:

Sports

·         Yellow "first down" line seen in television broadcasts of American football

·         Display offside situations in football

·         AR colored trail showed location and direction of the puck in ice hockey

·         Display sponsored images in sections of rugby fields and cricket pitches

·         Add a line across the lanes to indicate the position of the current record holder in swimming

Other

·         Head-up displays in AR cars or on airplanes are typically integrated into the windshield

·         Some passenger planes feature fold-down Head-up displays coming from just in front of the pilot's head so he doesn't have to look down while he is flying

Technology

Hardware

The main hardware components for augmented reality are: processor, display, sensors and input devices. These elements, specifically CPU, display, camera and MEMS sensors such as accelerometer, GPS, solid state compass are often present in modern smartphones, which make them prospective AR platforms.

Software and algorithms

A key measure of AR systems is how realistically they integrate augmentations with the real world. The software must derive real world coordinates, independent from the camera, from camera images. That process is called image registration and is part of Azuma's definition of augmented reality.

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